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VR/AR PROJECTS
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Rave Gazebo - gesturally interactive audio-visual art piece in VR. Dancing influences the audio playback and visuals of the experience!

Oversaturated - a gesturally interactive beat drop simulator! You control the music playback, and the environment reacts.

Warm Shadow VR - a Virtual Reality melee fighting game with your shadow as an adorable companion!

Brookline Immigration in Full Frame - a series of 360 videos of people telling their families immigration stories.

Wrote music and ambisonic logo.

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Dare 2 Drive - Reality Virtually Hackathon

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VR Crime Scene - project leader, created in the MIT Media Lab with sponsorship from the Berklee Institute for Creative Entrepreneurship

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Emily's Flowers - project leader, in collaboration with composer Sandy Chen, Berklee class project

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Electroplankton in VR - Simmetri project created at The Public VR Lab during an internship

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Bank Heist - Interactive Theater Experience in High Fidelity, with Live Scored Audio

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GAME PROJECTS

Cyberpunk Noir - student project in collaboration with the FSU game dev program

Sleepy Jeoff - made at Global Game Jam 2019

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In Good Spirits - Global Game Jam 2019

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Hot Pot, 2017 - collaboration with Wenley Chen and the Brown RISD program

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Ink Platformer, 2017  - collaboration with Wenley Chen and the Brown RISD program

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Parade of Masks, 2018 - at the Anti-Defamation League Game Jam

YOUTUBE PRESENCE

Simulation Series interview on the future of art and music in the spatialized mediums

 

 

Video series of discussions on Interactive Music Videos in VR

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Sound Replacements Playlist: Includes Psychonauts, Firewatch, Gone Home, and Papers Please

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Tutorial on Creating Ambisonic Sound in Reaper for the Brookline Interactive Group

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