VR/AR PROJECTS


Rave Gazebo - gesturally interactive audio-visual art piece in VR. Dancing influences the audio playback and visuals of the experience!
Oversaturated - a gesturally interactive beat drop simulator! You control the music playback, and the environment reacts.
Warm Shadow VR - a Virtual Reality melee fighting game with your shadow as an adorable companion!
Brookline Immigration in Full Frame - a series of 360 videos of people telling their families immigration stories.
Wrote music and ambisonic logo.
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Dare 2 Drive - Reality Virtually Hackathon
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VR Crime Scene - project leader, created in the MIT Media Lab with sponsorship from the Berklee Institute for Creative Entrepreneurship
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Emily's Flowers - project leader, in collaboration with composer Sandy Chen, Berklee class project
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Electroplankton in VR - Simmetri project created at The Public VR Lab during an internship
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Bank Heist - Interactive Theater Experience in High Fidelity, with Live Scored Audio
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GAME PROJECTS
Cyberpunk Noir - student project in collaboration with the FSU game dev program
Sleepy Jeoff - made at Global Game Jam 2019
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In Good Spirits - Global Game Jam 2019
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Hot Pot, 2017 - collaboration with Wenley Chen and the Brown RISD program
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Ink Platformer, 2017 - collaboration with Wenley Chen and the Brown RISD program
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Parade of Masks, 2018 - at the Anti-Defamation League Game Jam
YOUTUBE PRESENCE
Simulation Series interview on the future of art and music in the spatialized mediums
Video series of discussions on Interactive Music Videos in VR
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Sound Replacements Playlist: Includes Psychonauts, Firewatch, Gone Home, and Papers Please
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Tutorial on Creating Ambisonic Sound in Reaper for the Brookline Interactive Group
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